*EDIT*
I took a proper look at ur wires and there is more then a few unnecessary polys that dont need to be there. try to get it as clean as possible, edgeloops that dont have any impact on the geometry it self must be removed.====================================================================

No Normal map, Specular and AO :o ?, nice low polycount, Although the texture is to clean in comparison to the concept brief. Almost there matey \o/
BeantwoordenVerwijderenOh can i see wires plox ^_^?