dinsdag 19 oktober 2010

Latest vid

2 opmerkingen:

  1. EXPLODE! :D love it.

    Bulletshells look pretty good, I do think a texture will make it look better (in response to your previous question on the blog) it can be a very very low-res texture. Mostly for the bullets during bullet-time.

    We should try it with motion-blur as well (I can send it over if you'd like)

    Try the following line to fix the animation glitch:

    (Engine.SceneInterface.RenderManager as DeferredRenderManager).DepthFillOptimizationEnabled = false;

    add it anywhere...preferably inside the Gameplayscreen for now.

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  2. :o works like a charm, all errors gone, woop!

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