Bulletshells look pretty good, I do think a texture will make it look better (in response to your previous question on the blog) it can be a very very low-res texture. Mostly for the bullets during bullet-time.
We should try it with motion-blur as well (I can send it over if you'd like)
Try the following line to fix the animation glitch:
(Engine.SceneInterface.RenderManager as DeferredRenderManager).DepthFillOptimizationEnabled = false;
add it anywhere...preferably inside the Gameplayscreen for now.
EXPLODE! :D love it.
BeantwoordenVerwijderenBulletshells look pretty good, I do think a texture will make it look better (in response to your previous question on the blog) it can be a very very low-res texture. Mostly for the bullets during bullet-time.
We should try it with motion-blur as well (I can send it over if you'd like)
Try the following line to fix the animation glitch:
(Engine.SceneInterface.RenderManager as DeferredRenderManager).DepthFillOptimizationEnabled = false;
add it anywhere...preferably inside the Gameplayscreen for now.
:o works like a charm, all errors gone, woop!
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