Levels will be built using Bo's Valve-like greybox kit. You can find images of it a couple of posts back. He's working at finishing this before monday.
When the greybox kit is done, we can go on making levels, which later will be followed up by the step-by-step implementation of the 3D assets. The advantage in working this way is that we can create and tweak levels, while simultaneously working on the 3d assets. The exact size and location of certain 3d assets can be determined before the actual production of aforementioned.
Example video:
very helpfull vid.
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