The cube-map (skyline of seattle) will soon be replaced by an at runtime created cubemap of its surroundings, creating more realistic reflections.
Without the stain texture applied.
Lighting test. Single pointlight having its effect on glass windows. (no stain applied, so its a bit hard to see) both windows share the same lighting information. Still the left window seems to blend in quite nicely.




Nice one Tom! cube maps would really help enhance the overall visual quality of environments with some nice details. Pro.
BeantwoordenVerwijderenWe spoke yesterday about this, but the version including the dirt map, rocks even more!
BeantwoordenVerwijderenI <3 U
BeantwoordenVerwijderenDude, you're working ridiculously hard. Cube mapping then triangle-collision?
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