zaterdag 20 november 2010

Sunburn 2.0 Released

Sunburn 2.0 public build has just been released! It includes some great new features like Light-mapping and their light-weight collision system.

I just tried their new editor and we will use it to create our scenes from now on. I will have to do a lot of conversion work this weekend. If we are able to use Sunburn's new editor to store our scenes we have potentially solved our previous Xbox support issues. This will be confirmed next week.

Light-mapping is great as well. In the Synapse Light-mapping sample project (see image below) the total size of all light-maps combined is a mere 1.49 MB for a total of 219 lightmaps that's less than 7 KB per light-map. I don't have any info on the map resolutions etc, but it looks great. We can start experimenting with this next week :)

Updated images. Note: no normal maps were used in this scene.







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