Looks pretty good so far :) Some will need some wear and tear though. We could achieve with using different normal maps or parallax, or even by removing chunks of the model. The edges are perfectly straight, other than that, nice! :)
@ Peter, ye know what u mean, but close up the normal map comes thru alright, its abit to far from the viewport cam to see them properly. Ill show you tomorrow.
Looks pretty good so far :) Some will need some wear and tear though. We could achieve with using different normal maps or parallax, or even by removing chunks of the model. The edges are perfectly straight, other than that, nice! :)
BeantwoordenVerwijderenLooks like it's missing a normal map. The edges appear to be too sharp. Otherwise, looking nice!
BeantwoordenVerwijderen@ Peter, ye know what u mean, but close up the normal map comes thru alright, its abit to far from the viewport cam to see them properly. Ill show you tomorrow.
BeantwoordenVerwijderenDude I love them! Its preciselly what we need to break all the axis aligned generators.
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