Project Sunburn

dinsdag 9 november 2010

HUD update

Gepost door Daniƫl op 19:27

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Blogarchive

  • ▼  2010 (189)
    • ►  december (15)
    • ▼  november (35)
      • Level_design 3.0
      • Concrete Barriers (prop)
      • elevator inner structure
      • Flying drone update
      • Flying Drone
      • Big Generator Revised
      • Ronde Generator
      • Beams
      • Pile of beams
      • Drone Rigging & Animation test
      • Main menu
      • Sunburn 2.0 Released
      • AN102 Assault Rifle Unwrapped + Base Diffuse + AO
      • Rocket Drone (very early!)
      • Marksman Drone
      • Final AN102 + Holo-"Dot" Sight (Optimized Geom)
      • Rocket Drone & Assault Rifle
      • AN102 - Rendors (not wire rdy yet)
      • elite+fly
      • WIP HUD
      • Drone --> Marksman --> Marksman v2
      • Final waypoint creation...
      • HUD update
      • Grate
      • dronesv3
      • Generator set done
      • Drones WIP
      • Project Sunburn: Camera Bobbling & Weapon Knockbac...
      • Final Thor Animations (Locked)
      • Gen [middle size one]
      • Thor Fullspeed
      • XNA - Project Sunburn - Thor Pistol Animations W.I.P
      • 2D talent menu
      • Arm Rigged and Ready
      • Ubergen texturing v2
    • ►  oktober (70)
    • ►  september (55)
    • ►  augustus (14)
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