@Tom you got to be kidding me - parralax in different directions? That's going to feel extremely unnatural - I think it was pretty good the way it was.
This IS what they do in halo reach :p It would be even better if the textures would be wider, right now I cant scroll a lot because the textures wont allow it. I already have slight problems when going to a really wide resolution...
Jorry will have to expand em a bit in the last week.
Very nice. Effect with the background can be exaggerated a bit more, I think :)
BeantwoordenVerwijderenDidn't even notice it before I read peter's comment ^_^
BeantwoordenVerwijderenI think it will work better if they don't all move in the same direction.
looks pretty cool so far, will look great with all the final effects.
Parralax scolling!
BeantwoordenVerwijderen@Tom you got to be kidding me - parralax in different directions? That's going to feel extremely unnatural - I think it was pretty good the way it was.
The drones face in different directions, it could work. But yeah, normally that would be sorta odd :P Conclusion: do it like Halo Reach, that works :P
BeantwoordenVerwijderenThis IS what they do in halo reach :p It would be even better if the textures would be wider, right now I cant scroll a lot because the textures wont allow it. I already have slight problems when going to a really wide resolution...
BeantwoordenVerwijderenJorry will have to expand em a bit in the last week.
Looks nice,
BeantwoordenVerwijderenThe way I see it only one thing could make it more wicked.....
An invert y-axis option in the options menu! ;)
I made the options menu especially for you Wez :p
BeantwoordenVerwijderen